About

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Hi 😀

My name is Izzy Burton and I’m a 23 year old Concept Artist currently working at Blue Zoo Animation Studios in London.

I grew up in the Cotswolds and graduated from Bournemouth University with a First class degree in Computer Visualisation and Animation in 2015. For my full CV of things I’ve done in my 23 years of life, click on the link for “CV” at the top of the page.

 I love being able to use art to tell stories and I’m constantly learning how to do this better. I’m a sucker for beautiful colours, poetic storytelling and unique ideas.

If you want to FOLLOW this blog by email click the “follow” button at the right of the page, or for easy to follow updates “like” my Facebook Art Page.

Thank you 🙂

izzy@izzyburton.co.uk for any enquiries!

Here’s some photos that make me look super professional 😉 aha …

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Giving a Concept Art workshop at Splash 2016

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Recruiting for Blue Zoo animation at Splash 2016

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Giving a Concept Art workshop at Splash 2016

2 thoughts on “About

  1. Hey again, I have looked over a lot of your other work and really enjoyed it. One of my favourites was the Red Kite video you posted on Vimeo. Can I ask what software you used to produce it? I really like animation (although I am not very good at it myself) and am intrigued as to how you achieved the painterly look.

    Your Daily Spitpaints are fantastic too and I really enjoyed the style you have used across them, you definitely have a bright future ahead of you in regards to your graphics / animation career! I look forward to seeing any future work!

    I am also a fan of photography and have a fair few shots on my blog http://www.visuallyinteresting.co.uk I would appreciate it if you could take a look and let me know what you think!

    Tom

    • Awh thank you so much Tom, this comment it so lovely, and I hope you are right about me having a bright future, I’m working as hard as I can to get one! The Red Kite video was a group project at my University, where 5 of us created it using mainly Autodesk Maya, a 3D animation software, but we also used Photoshop, Nuke and After Effects. The painterly look was achieved by my Rendering TD in my group Tomasz, he used toon shaders and applied painterly brush effects to the edges, I textured (painted) the objects using brush stroke effects to make it look even more painterly. It didn’t work out 100% how we wanted but was still an interesting process, so I’m glad you liked it! I will definitely take a look at your blog! Izzy x

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